Without Swarm Hosts
- Rent a new server for every game
- SSH into machines to troubleshoot
- Manually track ports and configs
- Teach friends how to manage the server
- Worry about backups and broken updates
- Fight port forwarding when hosting at home
Early-access game server management
Bring a supported Linux PC, mini PC, home server, or VPS. Swarm Hosts provides the browser control plane for launching and managing supported game servers on your hardware.
Early Access does not currently offer paid subscriptions or upgrades. Features shown in the control plane may still be under validation and are not all available for production use.
The point
Renting a server is easy until you need another game, another world, another clean address, another admin, or another backup before an update.
How it works
Under the hood, Swarm Hosts is a web/API control panel plus a lightweight host agent. Supported Linux hosts are the game-server path today; Windows support is limited to foundation agent and capability reporting work.
Install the Swarm Hosts agent on a supported Linux machine with Docker and let it register itself to your account.
Pick a game, choose the host, set CPU and memory limits, choose a version, and launch from the browser.
Monitor deployment state, inspect logs, and use the available lifecycle controls from the browser.
Actually useful for free
Free is for getting one self-hosted machine under control without paying for convenience layers. Swarm Hosts does not provide unlimited compute; it makes your own compute easier to operate.
Trust and control
Swarm Hosts coordinates game servers from the browser, but the compute, world files, and host access stay on hardware you control.
Start with your own Linux PC, mini PC, home server, or VPS. Swarm Hosts manages the workflow; it does not take over your machine.
The agent registers with an account token from your Profile page. Do not share tokens publicly; rotate them if one is exposed.
Use browser actions, deployment logs, file management, backups, and sharing instead of giving friends direct host login access.
What Swarm Hosts handles for you
Early Access focuses on launching and operating supported games on your own Linux hardware. Other cataloged capabilities remain under validation.
Pick a supported game, choose your host, set CPU and memory limits, and launch from the browser.
Start, stop, restart, update, requeue, delete, and force-delete deployments from one control panel.
Read server logs and deployment state from the browser without exposing bash, root access, or the host filesystem.
Use the documented direct-connect setup for the game you launch. Managed relay and DNS products are not currently offered for purchase.
World files remain on your host. Treat backup features beyond the verified local workflow as under validation during Early Access.
Use your own account to manage the current Early Access workflow. Team products are not currently offered for purchase.
Plans
The checked-in catalog also names Starter, Community, Pro, and Scale, but paid subscriptions and upgrades are not currently available.
Free
For one self-hosted swarmhost and manual local operation.
Starter
For a small server setup that needs relay access and clean DNS.
Community
For communities running multiple servers with more relay and DNS capacity.
Recommended
For established communities that need teams, automation, alerts, and remote backups.
Scale
For larger communities that need more seats, relay slots, DNS records, and backup capacity.
Docs, status, billing issues, abuse/security reports, and bug reports live outside the plan matrix. Plans focus on product capacity, not response-time promises or hands-on setup help.
Supported games
Early Access is intentionally focused on games we are comfortable letting real users try today. Minecraft is the flagship experience while the broader catalog stays internal for validation.
Contact
Join the Swarm Hosts Discord channel or email the team directly.
FAQ
Yes. Bring your own supported Linux host with Docker and use Swarm Hosts as the browser control panel for deployments on that hardware. Windows is not currently a supported game-hosting runtime.
For direct public access, usually yes. Follow the setup guide for the game and network you use; a managed relay product is not currently available for purchase.
A supported Linux PC, mini PC, home server, or VPS that can run Docker and has enough CPU, memory, disk, and ports for the game you launch.
No. Paid subscriptions and upgrades are not available during Early Access. The named tiers are catalog definitions, not purchase offers or launch commitments.
Keep independent backups of important worlds. Backup capabilities shown elsewhere in the product are still being validated and should not be treated as a paid-plan promise.
Swarm Hosts currently features Minecraft Java and a smaller validated Early Access catalog. Larger libraries will return only when the hosting experience is good enough to trust.
Start with your own hardware today
Try a demo deployment if you want a quick look, then keep persistent servers on hardware you control.